Some checks failed
Python Linting / Run Ruff (push) Has been cancelled
Python Linting / Run Pylint (push) Has been cancelled
Full Comfy CI Workflow Runs / test-stable (12.1, , linux, 3.10, [self-hosted Linux], stable) (push) Has been cancelled
Full Comfy CI Workflow Runs / test-stable (12.1, , linux, 3.11, [self-hosted Linux], stable) (push) Has been cancelled
Full Comfy CI Workflow Runs / test-stable (12.1, , linux, 3.12, [self-hosted Linux], stable) (push) Has been cancelled
Full Comfy CI Workflow Runs / test-unix-nightly (12.1, , linux, 3.11, [self-hosted Linux], nightly) (push) Has been cancelled
Execution Tests / test (macos-latest) (push) Has been cancelled
Execution Tests / test (ubuntu-latest) (push) Has been cancelled
Execution Tests / test (windows-latest) (push) Has been cancelled
Test server launches without errors / test (push) Has been cancelled
Unit Tests / test (macos-latest) (push) Has been cancelled
Unit Tests / test (ubuntu-latest) (push) Has been cancelled
Unit Tests / test (windows-2022) (push) Has been cancelled
Includes 30 custom nodes committed directly, 7 Civitai-exclusive loras stored via Git LFS, and a setup script that installs all dependencies and downloads HuggingFace-hosted models on vast.ai. Co-Authored-By: Claude Opus 4.6 <noreply@anthropic.com>
226 lines
5.7 KiB
Python
226 lines
5.7 KiB
Python
from ..core import BOOLEAN, STRING, CATEGORY, any, logger
|
|
|
|
|
|
class CSwitchFromAny:
|
|
def __init__(self):
|
|
pass
|
|
|
|
@classmethod
|
|
def INPUT_TYPES(cls):
|
|
return {
|
|
"required": {
|
|
"any": (any, ),
|
|
"boolean": BOOLEAN,
|
|
}
|
|
}
|
|
|
|
CATEGORY = CATEGORY.MAIN.value + CATEGORY.SWITCH.value
|
|
RETURN_TYPES = (any, any,)
|
|
RETURN_NAMES = ("on_true", "on_false",)
|
|
|
|
FUNCTION = "execute"
|
|
|
|
def execute(self, any,boolean=True):
|
|
logger.debug("Any switch: " + str(boolean))
|
|
|
|
if boolean:
|
|
return any, None
|
|
else:
|
|
return None, any
|
|
|
|
class CSwitchBooleanAny:
|
|
def __init__(self):
|
|
pass
|
|
|
|
@classmethod
|
|
def INPUT_TYPES(cls):
|
|
return {
|
|
"required": {
|
|
"on_true": (any, {"lazy": True}),
|
|
"on_false": (any, {"lazy": True}),
|
|
"boolean": BOOLEAN,
|
|
}
|
|
}
|
|
|
|
CATEGORY = CATEGORY.MAIN.value + CATEGORY.SWITCH.value
|
|
RETURN_TYPES = (any,)
|
|
|
|
FUNCTION = "execute"
|
|
|
|
def check_lazy_status(self, on_true=None, on_false=None, boolean=True):
|
|
needed = "on_true" if boolean else "on_false"
|
|
return [needed]
|
|
|
|
def execute(self, on_true, on_false, boolean=True):
|
|
logger.debug("Any switch: " + str(boolean))
|
|
|
|
if boolean:
|
|
return (on_true,)
|
|
else:
|
|
return (on_false,)
|
|
|
|
|
|
class CSwitchBooleanString:
|
|
def __init__(self):
|
|
pass
|
|
|
|
@classmethod
|
|
def INPUT_TYPES(cls):
|
|
return {
|
|
"required": {
|
|
"on_true": ("STRING", {"default": "", "lazy": True}),
|
|
"on_false": ("STRING", {"default": "", "lazy": True}),
|
|
"boolean": BOOLEAN,
|
|
}
|
|
}
|
|
|
|
CATEGORY = CATEGORY.MAIN.value + CATEGORY.SWITCH.value
|
|
RETURN_TYPES = ("STRING",)
|
|
RETURN_NAMES = ("string",)
|
|
|
|
FUNCTION = "execute"
|
|
|
|
def check_lazy_status(self, on_true=None, on_false=None, boolean=True):
|
|
needed = "on_true" if boolean else "on_false"
|
|
return [needed]
|
|
|
|
def execute(self, on_true, on_false, boolean=True):
|
|
logger.debug("String switch: " + str(boolean))
|
|
|
|
if boolean:
|
|
return (on_true,)
|
|
else:
|
|
return (on_false,)
|
|
|
|
|
|
class CSwitchBooleanConditioning:
|
|
def __init__(self):
|
|
pass
|
|
|
|
@classmethod
|
|
def INPUT_TYPES(cls):
|
|
return {
|
|
"required": {
|
|
"on_true": ("CONDITIONING", {"lazy": True}),
|
|
"on_false": ("CONDITIONING", {"lazy": True}),
|
|
"boolean": BOOLEAN,
|
|
}
|
|
}
|
|
|
|
CATEGORY = CATEGORY.MAIN.value + CATEGORY.SWITCH.value
|
|
RETURN_TYPES = ("CONDITIONING",)
|
|
RETURN_NAMES = ("conditioning",)
|
|
|
|
FUNCTION = "execute"
|
|
|
|
def check_lazy_status(self, on_true=None, on_false=None, boolean=True):
|
|
needed = "on_true" if boolean else "on_false"
|
|
return [needed]
|
|
|
|
def execute(self, on_true, on_false, boolean=True):
|
|
logger.debug("Conditioning switch: " + str(boolean))
|
|
|
|
if boolean:
|
|
return (on_true,)
|
|
else:
|
|
return (on_false,)
|
|
|
|
|
|
class CSwitchBooleanImage:
|
|
def __init__(self):
|
|
pass
|
|
|
|
@classmethod
|
|
def INPUT_TYPES(cls):
|
|
return {
|
|
"required": {
|
|
"on_true": ("IMAGE", {"lazy": True}),
|
|
"on_false": ("IMAGE", {"lazy": True}),
|
|
"boolean": BOOLEAN,
|
|
}
|
|
}
|
|
|
|
CATEGORY = CATEGORY.MAIN.value + CATEGORY.SWITCH.value
|
|
RETURN_TYPES = ("IMAGE",)
|
|
RETURN_NAMES = ("image",)
|
|
|
|
FUNCTION = "execute"
|
|
|
|
def check_lazy_status(self, on_true=None, on_false=None, boolean=True):
|
|
needed = "on_true" if boolean else "on_false"
|
|
return [needed]
|
|
|
|
def execute(self, on_true, on_false, boolean=True):
|
|
logger.debug("Image switch: " + str(boolean))
|
|
|
|
if boolean:
|
|
return (on_true,)
|
|
else:
|
|
return (on_false,)
|
|
|
|
|
|
class CSwitchBooleanLatent:
|
|
def __init__(self):
|
|
pass
|
|
|
|
@classmethod
|
|
def INPUT_TYPES(cls):
|
|
return {
|
|
"required": {
|
|
"on_true": ("LATENT", {"lazy": True}),
|
|
"on_false": ("LATENT", {"lazy": True}),
|
|
"boolean": BOOLEAN,
|
|
}
|
|
}
|
|
|
|
CATEGORY = CATEGORY.MAIN.value + CATEGORY.SWITCH.value
|
|
RETURN_TYPES = ("LATENT",)
|
|
RETURN_NAMES = ("latent",)
|
|
|
|
FUNCTION = "execute"
|
|
|
|
def check_lazy_status(self, on_true=None, on_false=None, boolean=True):
|
|
needed = "on_true" if boolean else "on_false"
|
|
return [needed]
|
|
|
|
def execute(self, on_true, on_false, boolean=True):
|
|
logger.debug("Latent switch: " + str(boolean))
|
|
|
|
if boolean:
|
|
return (on_true,)
|
|
else:
|
|
return (on_false,)
|
|
|
|
|
|
class CSwitchBooleanMask:
|
|
def __init__(self):
|
|
pass
|
|
|
|
@classmethod
|
|
def INPUT_TYPES(cls):
|
|
return {
|
|
"required": {
|
|
"on_true": ("MASK", {"lazy": True}),
|
|
"on_false": ("MASK", {"lazy": True}),
|
|
"boolean": BOOLEAN,
|
|
}
|
|
}
|
|
|
|
CATEGORY = CATEGORY.MAIN.value + CATEGORY.SWITCH.value
|
|
RETURN_TYPES = ("MASK",)
|
|
RETURN_NAMES = ("mask",)
|
|
|
|
FUNCTION = "execute"
|
|
|
|
def check_lazy_status(self, on_true=None, on_false=None, boolean=True):
|
|
needed = "on_true" if boolean else "on_false"
|
|
return [needed]
|
|
|
|
def execute(self, on_true, on_false, boolean=True):
|
|
logger.debug("Mask switch: " + str(boolean))
|
|
|
|
if boolean:
|
|
return (on_true,)
|
|
else:
|
|
return (on_false,)
|